Indigo 1.0 Stable

29 03 2008

Finally, the Indigo 1.0 stable release. Some minor bugfixes.

Get it here





Indigo & Cindigo 1.0.8

19 03 2008

Alon with Indigo 1.0.8 there is a new Version of Cindigo!

Indigo Changelog:

1.0.8
* Improved energy conservation for Phong material
* Increased max albedo for phong and diffuse from 0.9 to 1.0
* added Oren Nayar material
* staticly linking with OpenEXR
* OpenEXR support enabled for windows 64-bit build
* added specular_reflectivity_spectrum option for the Phong material.

Cindigo Changelog:

new in 1.0.8:

* Support for Oren Nayar Mat
* Support for specular_reflectivity_spectrum in Phong Mat
* Render Settings Tag now is an object!

fixed in 1.0.8:

* will not crash if no UVW tag is applied
* maybe some other small things

known bugs/issues 1.0.8:

* Blend material issues with blend maps
* better not use previews

Indigo 1.0.8 Link
Cindigo 1.0.8 Link





Cindigo 1.0.7

9 03 2008

There is a new Version of Cindigo 1.0, working with Indigo 1.0.7.

new in 1.0.7:

* Support for all texture projections (Frontal, too)
* “Indigo Instance” object (explanation below)
* Post-process diffraction
* Blur and ring parameters for MN Cubic
* Fancy new icons
* Cameras with a camera tag will get indigo colored

fixed in 1.0.7:

* mn_cubic bug
* Primitives with light tags get exported now
* Doesnt crash anymore when texture tags have no material applied
* Width & height
* spherical env path will be exported now
* default material is 0.8 0.8 0.8 now
* materials with spaces get exported as materials with underscores (“_”)
* lots of other small things i sure forgot about

known bugs/issues 1.0.7:

* Blend material issues with blend maps
* better not use previews

Link





Indigo 1.0.7

9 03 2008

Ono released a new version of his great Indigo Renderer!

* fixed having to disable bidir for foreground_alpha
* fixed bug with render region complaining about image size
* Using inifile.xml instead of inifile.txt
* made it so that you can specifiy the blur and ring parameters of the MN splat filter.
* different sampling technique for non-circular apertures.
* made downsize filter and splat filter both be specified in similar ways.
* fixed aperture diffraction as a post-process

Link





Plugin Dev Blog online!

6 03 2008

The C4D Plugin Developement Blog is online now, featuring Cindigo and more to follow soon…